Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You tap into the Dunamantic energy surrounding you. You can either strengthen or weaken gravity around you in a 5ft range as a bonus action on subsequent turns.

If you choose to weaken gravity your movement increases by 10 feet and ranged weapons have disadvantage against you.

If you choose to strengthen the gravity around you all creatures, including yourself has their AC lowered by 2. Any creature, not including yourself has disadvantage on strength saving throws and dexterity saving throws. 

* - (Ball of lead )

Available For: Cleric (Legacy) Wizard (Legacy) - War Magic

Mpup191919

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