This spell draws upon the lingering life forces of the recently deceased in order to coalesce an ethereal undead creature to serve the caster. Choose a foe slain within the last hour and you can pull the scattering essence of life into the form of an ethereal creature.
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.
At Higher Levels. The creature summoned will depend on the level which the spell is cast, at 2nd level you summon a shadow, at 4th level you summon a Specter, at 6th level you summon a Will-o-wisp, and at 8th level you summon a Wraith.
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