You call forth a a greater plant servant. Choose an area of mundane plant life nearby. A plant of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. The plant disappears when it drops to 0 hit points or when the spell ends.
The plant is friendly to you and your companions for the duration. Roll initiative for the plant, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the plants, it defends itself from hostile creatures but otherwise takes no actions.
The GM has the elemental's statistics. Sample elementals can be found below.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th
* - (a twig, thorn, or some other small piece of plant)
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