Level
2nd
Casting Time
1 Action
Range/Area
50 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation

You teleport yourself from your current location to any other spot within range. You arrive at exactly the spot desired. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as "20 feet straight downward" or "upward to the northwest at a 45- degree angle, 35 feet."

You can bring along objects as long as their weight doesn't exceed what you can carry.

If you would arrive in a place already occupied by an object or a creature, you take 3d6 force damage, and the spell fails to teleport you.

(For anyone wondering, yes, this is a scaled down version of Dimension Door, but with decreased range and without the ability to bring another creature along.)

Spell Tags: Teleportation

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

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