Level
1st
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Utility

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.

Make a check using your spell attack modifier (for mundane locks, use same DC as you would against unlocking it with thieves' tools; for magical locks, you must beat the spellcaster who cast the locking spell's save DC). On a successful check, the object is unlocked.

A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred if you succeed on another check with the same DC as the previous time. If the object has multiple locks, only one of them is unlocked.

If you choose a target that is held shut with arcane lock, that spell is suppressed for 1 minute, during which time the target can be opened and shut normally.

Spell Tags: Utility

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

General_Grievous0313

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