Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold (...)

You create three rays of chaos and hurl them at targets within range. You can hurl them at one target or several.

Make a ranged spell attack for each ray. On a hit, the target takes 2d6 damage, determined by the table below. Choose one d6 to represent the damage.

D6 / Damage Type

1 / cold

2 / force

3 / lightning

4 / necrotic

5 / psychic

6 / thunder

 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) - Artillerist (Legacy)

Mattp543

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