Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, M **
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
As a reaction after an attack is rolled against you but before the outcome is determined you can project a version of yourself altering the flow of time briefly to impose a disadvantage on the attack.
If the attack misses, the target strikes the alternate version of yourself, breaking the time continuum putting a break on reality, allowing you to shift 10ft away. Doing so will cause the time continuum to catch up, making you miss an action on the next round.
* - which you take when you are hit by an attack or targeted by the magic missile spell. ** - (An item from your childhood)
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