You attempt to permanently alter one individual memory. The target must make a Wisdom saving throw. On a failed save, the target's memory has been altered in one of the ways listed below, but they are not charmed and act as normal. If they succeed, the target's memory is unaffected to the desires of the caster, but they are unaware that a spell was attempted on them.
Possible Effects:
- Eliminate one entire memory (one event).
- Create one entire memory (one event).
- Eliminate one creature from one memory. If the target met the creature within the last 24 hours, all memories of them are erased. If there are any memories of that creature previous to that time, they become fuzzy and hard to recall in sharp detail, but are not removed. Or, the target can forget that a creature was present at an event within the last 24 hours.
- Add one creature to one memory.
- Eliminate one detail of one memory (ex: an object or a color of something).
- Add one detail to one memory (ex: an object or a color of something).
You must speak to the target to describe how its memories are affected, and the target must be able to understand your language for the modified memories to take root. Their mind fills in any gaps in the details of your description.
A greater restoration orwish spell cast on the target restores the creature's true memory. If more than one of this spell has been cast on the same target, only one of the previous spells are required to restore their memory, rather than one for every altered memory.
At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can alter the target's memories of an event that took place up to 7 days ago (6th level), 30 days ago (7th level), 1 year ago (8th level), or any time in the creature's past (9th level).
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