Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious

You target one creature you can see within range. If that creature has 12 hit points or fewer, the creature falls unconscious until it takes damage or another creature takes its action to shake the target awake. If the creature has more than 12 hit points, it must succeed on a Wisdom saving throw or become dazed.

While dazed this way, the creature has disadvantage on Strength and Dexterity based attack rolls and ability checks. The target can repeat this saving throw at the end of each of its turns, ending the effect on a success.

At Higher Levels. If you cast this spell at 2nd level or higher, the hit point requirement increases by 12 for each level above the first.

Previous Versions

Name Date Modified Views Adds Version Actions
6/25/2021 7:54:33 PM
0
0
1
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Drebenstedt

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