Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Necrotic

You create one shadow skull of necrotic energy. The Skull hits a creature of your choice that you can see within range. A Skull deals 1d4 + 1 Necrotic damage to its target and the target must succeed on a Wisdom saving throw or become frightened of you until the spell ends. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the spell creates one more skull for each slot level above 2nd. The skulls all strike simultaneously, and you can direct them to hit one creature or several..

* - (Soil from a graveyard)

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy)

Stingaree

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