Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

Upon casting this spell your mind hones in on 1 creature you can see within 60ft of you that you choose.  You can take your time to discern a weakness to exploit Choose one thing from the list below to learn about the creature and gain advantage on the next attack made against the target, or hastily evaluate them roll 2d8 and learn these two things instead and you gain advantage on your next Save against them.  

  1. Damage Resistances
  2. Damage Immunities
  3. Save Proficiencies
  4. Condition Immunities
  5. Damage Vulnerabilities
  6. Languages Known & if they can communicate
  7. Monster Type
  8. Armor Class

At 5th level you can target 1 additional creature in range (2), At 10th level you can target 1 more in range (3), At 15th level you can target 2 additional creature in range (5) and the range extends to 120ft.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul (INT)

dragon22april

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