Level
5th
Casting Time
1 Minute
Range/Area
Sight
120 ft.
Components
V, S, M *
Duration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious
This spell sends a creature into a magical slumber. The target must make a Wisdom saving throw or fall unconscious until the spell ends, it takes damage, or someone uses an action to shake or slap the sleeper awake.
Undead and creatures immune to being charmed aren't affected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you may have another target for each slot level above 5th.
* - (a pinch of fine sand, rose petals, or a cricket)
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