Level
1st
Casting Time
1 Action
Range/Area
200 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
All

You imbue a mundane round of ammunition with a concentrated dose of a particular magic type, creating an Arcane Round. This Arcane Round deals a type of damage that you choose upon creating the round (acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder), dealing 4d12 damage. This counts as a ranged weapon attack, as well as casting a Sorcerer spell.

At higher levels. When you create this Arcane Round using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd. 

* - (A round of ammunition for your chosen firearm.)

Previous Versions

Name Date Modified Views Adds Version Actions
6/27/2021 4:54:27 AM
3
0
0.2
Coming Soon
6/27/2021 4:55:49 AM
4
0
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Coming Soon
6/27/2021 5:02:38 AM
4
0
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Coming Soon
6/27/2021 5:13:02 AM
4
0
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Coming Soon

Available For: Sorcerer (Legacy)

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