Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 3 Minutes
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Fire

Waving your sword in such a way, you call upon the spirit of the dragon within the weapon. It creates a projection of a Huge red chromatic dragon that flies forward up to 90-feet from your sword and requires up to three minutes of concentration before automatically dissipating. The dragon appears as heavily obscured by roaring fire energy.

When the projection appears, the voice of Dundilf bellows from it and any of your enemies that can see or hear it must succeed on a Wisdom saving throw or become frightened of it for the duration of the spell, or a minimum of 1 minute. If a frightened creature ends its turn in a location where it doesn’t have line of sight to the projection, or if it is dispelled, the creature can repeat the saving throw, ending the effect on itself on a success.

On conjuration, the dragon can fly through one enemy of your choice, who must succeed on a Constitution saving throw or take 10d6 fire damage. A frightened creature automatically fails this saving throw. This can be repeated as an action on subsequent turns.

As a bonus action on your turn, you can cause the dragon to exhale a blast of energy in a 60-foot cone originating from its space. Each creature in the cone must make a Dexterity saving throw, taking 7d6 fire damage, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the damage caused by flying and breathing fire increases by 1d6 for each slot level above 7th.

* - (Sword imbued with the spirit or soul of a dragon)

Spell Tags: Creation Damage

Available For: Wizard (Legacy)

ayna2

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