Giant blazing dragon heads of fire plummet to the ground at six points you can see within range. Each creature in a 20-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 3d6 fire damage and 3d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one dragon head blast is required to make another saving throw for each blast, and can only be affected by up to three times.
The spell damages objects in the area and ignites flammable objects that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the number of dragon heads created increases by one, fire and bludgeoning damage caused by each head deals an additional d6, and an individual target can be affected by an additional one dragon head attack for each slot level above 6th.
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