This spell summons an undead servant. Use remains of a dead blood relative of a Medium or Small humanoid within range. Your spell imbues these remains with a mimicry of life, raising it as an undead creature. The target becomes a skeleton if you uses bones or a zombie if you use a corpse (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally command the summoned family member. With this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends you and itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which the spell fades and the remains used to summon the creature must never be used again to summon this creature. To maintain
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over an additional blood relative undead creatures for each slot level above 3rd. Each of the creatures must come from a different set of remains.
* - (Radiant light bonded pouch, Remains of a blood relative.)
Comments