Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
1 Round
School
Enchantment
Attack/Save
Melee
Damage/Effect
Control (...)
You brandish the weapon used in the spell’s casting and make a melee attack with it. On a hit, the target suffers the weapon attack’s normal effects, and the first time it attacks a creature other than you before the spell ends, it takes psychic damage equal to your spellcasting ability modifier.
At Higher Levels. At 5th level, the melee attack deals an extra 1d8 psychic damage to the target on a hit, and the damage the target takes if it attacks a creature other than you increases to 1d8 + your spellcasting modifier. Both damage rolls increase by 1d8 at 11th level (2d8 and 2d8) and again at 17th level (3d8 and 3d8).
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