Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (10 ft. *)
Components
S, M *
Duration
Concentration
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold

You select an area within 30 feet of you that you can see that point creates a mass of caltrops made of ice extending in a 10 foot radius any creature that moves within the radius must make it dexterity saving throw on a failure the creature takes 1d4 cold damage And has their movement speed by 10 feet on the success of the creature takes no damage

this spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).

* - (Sprinkle of water)

Spell Tags: Combat

Available For: Sorcerer (Legacy) Bard (Legacy) - College of Creation Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Arcana Domain Paladin (Legacy) - Oath of Conquest Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

ErrnMaadmunni

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