Level
5th
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force

You create five star like motes of light to spring fourth at points you can see within range. Each mote of light must be at least 10 feet apart from any other mote of light. Each mote of light sheds bright light in a 10 foot radius and dim light for an additional 10 feet. If a creature ends their turn within 5 feet of the mote, the mote implodes in a crackle of purple and black energy, each creature within a 5 foot radius must make a Strength saving throw or be dragged into the mote dealing 4d12 force damage to all creatures within 5 feet of that mote before dissipating into arcane threads of nothing on a failed save. A creature takes only half damage on a successful save and is not pulled into the motes space.
     For the duration of the spell, while you have any mote remaining as a action you can rearrange the remaining motes, placing them anywhere within range (this movement may make them implode). Or you can collide two or more of the motes together as an action, any creature in that 5 foot radius takes 8d12 force damage if it was two motes. If you collide three motes together that deals 12d12 force damage but you must make a Arcana check DC equals your spell save DC or take half the force damage. If you collide four motes together that deals 16d12 force damage but you must make a Arcana check DC equals your spell save DC plus 3 or take half the force damage. If you collide five motes together that deals 20d12 force damage but you must make a Arcana check DC equals your spell save DC plus 5 or take half the force damage. If you roll a Nat 1 on any of these checks, you take the full damage.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the number of meteors created increases by one and the range increases by 10 feet for each slot level above 5th.

Spell Tags: Environment

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

DamianBollweg