You summon a undead creature of challenge rating 6 or lower. It appears in an unoccupied space that you can see within range. The undead creature disappears when it drops to 0 hit points or when the spell ends.
The undead creature is friendly to you and your companions for the duration. Roll initiative for the creature, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the undead creature, it defends itself from hostile creatures but otherwise takes no actions.
If your concentration is broken, the undead creature doesn't disappear. Instead, you lose control of the undead creature, it becomes hostile toward you and your companions, and it might attack. An uncontrolled undead creature can't be dismissed by you, and it disappears 1 hour after you summoned it.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the challenge rating increases by 1 for each slot level above 6th.
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