Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You summon dark matter from somewhere you hope never to go yourself, and form it into a ball of complete darkness and launch it at an enemy that you can see within 60ft, and if it hits the target it starts to suck the life force of the creature you hit, dealing 3d12+30 necrotic damage.
A target must make a con saving throw. The target takes 3d12+30 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, The spell's damage increases by 1d12.
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