Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft. (1 ft. *)
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control

Rubbing a small piece of iron between your fingers (e.g. a coin,  small metal bracelet, medallion, etc.) you draw electrical energy from a conductive source and ambient static in your fingers pulling a small arc of lightning from the source material.

  • You can sustain and capture lightning created in this way by placing it in a sealed container. The energy created this way will sustain itself for up to 1 hour, until you dismiss it, or if you become incapacitated and you cannot influence the energy after capturing it. If you open the container the energy dissipates.

  • You can physically influence the color and shape of the energy you create making it travel along your clothes and body, change color, or create basic shapes with the energy.
  • The lightning you produce sheds bright light in a 10ft radius and dim light in a 15ft radius.

When you bottle lightning you can maintain up to 2 sealed instances and a third sustained instance for yourself. You can dismiss one or any of them at any time with a somatic word and you know the location of all three at any given time.

* - (small piece of iron)

Spell Tags: Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

ChaosAOE

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