Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

You play a strange, eerie and mind-bending melody, calling upon otherworldly presences to join your performance. Any number of creatures of your choice within 60 feet of you must make a Wisdom saving throw. On a failed save, a creature takes 6d8 psychic damage, and becomes stunned for 1 minute. On a successful save, the creature takes half damage and isn’t stunned. A stunned creature can reroll its save at the end of each of its turns, ending the condition on a success.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the psychic damage increases by 1d8 for each slot level above 6th.

Previous Versions

Name Date Modified Views Adds Version Actions
7/3/2021 6:59:28 PM
3
1
--
Coming Soon

Spell Tags: Damage Debuff

Available For: Bard (Legacy)

Cowboycthulhu

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