Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
You play a strange, eerie and mind-bending melody, calling upon otherworldly presences to join your performance. Any number of creatures of your choice within 60 feet of you must make a Wisdom saving throw. On a failed save, a creature takes 6d8 psychic damage, and becomes stunned for 1 minute. On a successful save, the creature takes half damage and isn’t stunned. A stunned creature can reroll its save at the end of each of its turns, ending the condition on a success.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the psychic damage increases by 1d8 for each slot level above 6th.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/3/2021 6:59:28 PM
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3
|
1
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Coming Soon
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