Level
4th
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

When casting this spell, if the total hit points of the caster's party is two or more times larger than the enemies parties total hit points, this spell will always succeed. Otherwise, it will always fail. If it were to succeed, it will deal 2d4 damage to every enemy of the enemy party. It will also give your team advantage on the first role that any of them make (1 for each player, including the caster) and the enemies will have a disadvantage for the next role they will make. 

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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