Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Restrained

You curl your finger and the arms of undead humanoids begin to crawl their way from beneath the ground in a 20-foot cube within range. For the duration, the area is considered difficult terrain. When a creature starts its turn or moves into or within the area, it must succeed on a Dexterity saving throw or become restrained. At the start of a restrained creature's turns, it can use its action to make a Strength (Athletics) check contested by your spell save DC, freeing itself on a success.

* - (A handful of bone shards from a humanoid creature.)

Previous Versions

Name Date Modified Views Adds Version Actions
1/2/2021 5:45:54 PM
13
4
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Coming Soon
7/4/2021 11:35:34 AM
15
1
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Coming Soon

Spell Tags: Movement Environment

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Cowboycthulhu

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