Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire
As part of the action used to cast this spell, you must make an melee spell attack against one creature within the spell’s range, otherwise the spell fails. You choose acid, cold, fire, lightning, poison, or thunder. If the attack hits, the creature takes 1d6 damage of the type you chose.
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Comments