Level
1st
Casting Time
1 Action
Range/Area
30 ft. (30 ft. )
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Bludgeoning

 You point to a spot on the ground within range, creating a circle of runes with a radius of 30 ft with the spot you pointed at being the center. When you do so, you choose either the Attraction or Repulsion property.

Attraction: All metal within the circle is immediately pulled in a straight line as close as possible toward the center of the metal armour and weapons. Any creature wearing metal armour that is pulled in this way must succeed on a Strength saving throw or be knocked prone.

Repulsion: All metal within the circle is immediately pushed in a straight line as close as possible toward the outside edge of the circle, including armour and weapons. Any creature wearing metal armour that is pushed in this way must succeed on a Strength saving throw or be knocked prone.

The effects of this spell repeat at the start of each of your turns for the spell's duration. If a creature collides with another creature due to being moved by this spell both creatures suffer 1d8 bludgeoning damage.

* - (a lodestone)

Spell Tags: Movement

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Brokenso

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