Level
Cantrip
Casting Time
1 Action
Range/Area
80 ft.
(1 ft. )
Components
M *
Duration
Instantaneous 10 Minutes
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
This is a remade cantrip version of the level 4 spell control water. As an action on your turn, you can activate this effect on any water that has not been controlled before.
You cause water in the area to quickly move in a direction you choose. The water in the area moves as you direct it, but once it moves beyond the spell's area or hits an object, it resumes its flow based on the terrain conditions. You may choose to launch the water at an enemy or object. If you do, make an attack roll with a dexterity modifier. If it hits, it does 1d8 + damage equal to your charisma modifier.
* - (Any source of water)
Comments