Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

You reach out with your magical senses to grip the water inside a creature within range, and begin to drain it from their body. Make a ranged spell attack against the creature. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the water forms a swirling mist around the creature before falling to the ground.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Dark19Tower

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