Level
3rd
Casting Time
1 Action
Range/Area
Self 150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Thunder

When raging You start shredding a song on breaking the lute.  Each creature in a 20-foot-radius sphere centered on you must make a Dexterity saving throw. A target takes 8d6 thunder damage on a failed save, or half as much damage on a successful one.

The thunder spreads around corners. Creatures failing the saving throw are deafened until the end of there next turn

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (Must be wielding breaking the lute)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

Belphegor002

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