Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

As an action, you toss your lantern to a willing creature within 30 feet of you. The creature can use it's reaction to accept your offer, after which they are pulled inside your lantern. The lantern returns to you during the same turn, regardless if the creature accepts or not. When inside the lantern, the creature is inside a Demiplane of green mist, which is shared with Soul Prison. They cannot interact with the plane they were on and vice versa. You can use an action to let the creature out of the lantern again, after which they appear in a nearby unoccupied space. The creature can do this as well, but for them it costs a bonus action instead of an action. A creature can remain inside the lantern this way for a maximum of 1 minute, after which they are automatically thrown out.

* - (Your Soul Lantern Talisman, as received from your Undead Patron, Thresh)

Available For: Warlock (Legacy) - The Undead (Legacy)

FinnBueno

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