You brandish your blood soaked weapon used in the spell’s casting and make a melee attack with it against one creature within weapon range.
As you attack your blood dances from your weapon like tentacles and pierces the target and pulls some of the targets blood from their body.
On a hit, the target suffers the weapon attack’s normal effects, and takes 1d8 necrotic damage. You heal for the damage done by this spell.
At Higher Levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target on a hit and costs 1d8 extra. Damage and Cost increases by 1d8 at 11th level (2d8) and 17th level (3d8).
At Higher Levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target on a hit and costs 1d8 extra. Damage and Cost increases by 1d8 at 11th level (2d8) and 17th level (3d8).
* - (B (1d8))
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