Level
1st
Casting Time
1 Minute
Range/Area
60 ft.
Components
S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Restrained
Wave your hand at a creature within 60ft to summon a colorless orb. The creature must succeed a strength saving throw or is held in place. On a failed save, the creature takes 1d6 damage. On its turn, the creature must make a strength check in order to escape the orb.
The spell ends if the creature succeeds a strength saving throw/check or another creature helps it break free. If a creature wants to help it break free, it must make a strength check as well.
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