After consuming the drop of blood, the caster's eyes turn completely red. The caster's mouth proceeds to open until it's 5 Feet Tall and their teeth grow into sharp points. The caster makes a Spell Attack Roll, on a hit the target takes 3D10 of Piercing Damage, and the target must make a Wisdom Save against The Caster's Spell Save DC and on a fail, be Frightened for 1 Round, on a success nothing happens. If the Caster misses, no saving throw is required.
Regardless of whether The Caster hits with the initial attack or not, every creature within 10 Feet must make a Constitution Saving Throw against the Caster's Spell Save DC, taking 1D6 Thunder Damage from the Deafening Chomp. Or half as much on a success.
At Higher Levels. The initial chomp deals and extra 1D10 of damage, and the Thunder Damage increases by 1D6 per higher level spell slot.
* - (A Drop Of Blood)
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