Level
4th
Casting Time
1 Action
Range/Area
30 ft. (30 ft. )
Components
None
Duration
10 Minutes
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Social

You will create a calming aroma around you in a 30 feet radius that lasts for 10 minutes. The aroma itself doesn't smell the same to everybody, it changes depending on the person or creature. The aroma will take the form of the most calming smell to the person or creature, it may be freshly cut grass, lavender, lemon, strawberry, a sea breeze and much, much more. The aroma will make everybody calm and relax, suppressing any bad or good emotions. The aroma doesn't affect the caster.

If a creature is in the radius it must make a wisdom saving throw with disadvantage to avoid the effect, a creature can choose to fail this saving throw if it wishes.

If a barbarian is in rage and it fails its saving throw, the rage will stop.

If a creature is furious at you or anybody else, it's frustration will disappear. Even after the 10 minutes, unless it lays in the creature's blood to be furious. 

If a creature is hurt in clam aroma, then the effect will stop working on the creature.

Spell Tags: Social

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy) - School of Enchantment (Legacy)

_Arvis

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