Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Debuff
You extend your mind towards your target and envelop them like a cloud, rendering them confused and uncertain of their surroundings.
A creature of your choice that you can see within range must make an Intelligence saving throw. On a failed save, the target cannot take reactions until the spell ends. A creature may re-attempt the saving throw at the end of their turn.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
* - (a drop of seawater-diluted blood)
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