Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Control

You tap into deathly magic, creating a minor decaying effect around you. You create one of the following magical effects within range:

  • You create an instantaneous, harmless, eerie sensory effect, such as a puff of wind, a faint whisper, a sudden chill in the air, the sound of bones creaking, or a small puff of smoke.
  • A morsel or collection of fresh food no larger than 5 feet in diameter begins to rot and turn sour.
  • Paint or paper peels and flakes off of a firm surface within a 15-foot square. 
  • A patch of flowers or other plant growth within a 10-foot radius of you starts to wilt and die.
  • A Medium or smaller creature that has died within the last 7 days experiences 1 day's worth of decomposition in 1 minute. Large or higher creatures experience 1 hour's worth of decomposition in 1 minute. This particular effect can only be used once per day on each affected corpse.
  • You dim or instantly snuff out a candle, a torch, or a small campfire.


If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.

Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2021 6:20:37 PM
1
0
1
Coming Soon
7/16/2021 6:24:01 PM
2
0
--
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) - College of Whispers Bard (Legacy) - College of Spirits (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Spores Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

HearcomesTrebble

Comments

Posts Quoted:
Reply
Clear All Quotes