Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation

Flames wreath your feet as you leap up to 30 feet to an unoccupied space that you can see. Every creature within 5ft. of your landing spot must make a dexterity saving throw or take 2d8 fire damage. On a successful save, the target takes half damage.

* - (A sprinkle of charcoal dust)

Spell Tags: Teleportation

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid (Legacy) - Circle of Wildfire Paladin (Legacy) - Oath of the Ancients (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

SansSeraphim

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