Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within the spell's range. On a hit, the target suffers the weapon attack’s normal effects and must make a dexterity saving throw or fall prone as a thin layer of ice forms beneath them. If the attack misses then the target makes the saving throw with advantage. 

A creature more than one size larger than you cannot be knocked prone by this effect.

* - (a one-handed melee weapon )

Previous Versions

Name Date Modified Views Adds Version Actions
7/17/2021 5:41:18 AM
0
0
--
Coming Soon
7/17/2021 11:51:20 PM
0
0
--
Coming Soon
7/18/2021 4:50:40 PM
0
0
--
Coming Soon
7/18/2021 4:53:00 PM
0
0
--
Coming Soon

Spell Tags: Damage Control Combat

Available For: Wizard (Legacy) - Bladesinging (Legacy)

bl4kace3

Comments

Posts Quoted:
Reply
Clear All Quotes