Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within the spell's range. On a hit, the target suffers the weapon attack’s normal effects and must make a dexterity saving throw or fall prone as a thin layer of ice forms beneath them. If the attack misses then the target makes the saving throw with advantage.
A creature more than one size larger than you cannot be knocked prone by this effect.
* - (a one-handed melee weapon )Previous Versions
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7/17/2021 5:41:18 AM
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7/17/2021 11:51:20 PM
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7/18/2021 4:50:40 PM
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7/18/2021 4:53:00 PM
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