You create 10 globes of piercing light in your space. They float in the air and orbit you for the spell’s duration. When you cast the spell — and as a bonus action on each of your turns thereafter — you can expend one or two of the lights, sending them streaking toward a creature or creatures within 120 feet of you. Make a ranged spell attack against the targeted creatures. On a hit, the target takes 1d12 fire damage and 1d12 radiant damage and must make a Constitution saving throw. On a failed save, the creature becomes blinded until the end of its next turn.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the number of lights created increases by two for each slot level above 5th.
* - (phosphorus and firefly juice formed into a bead)
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