Level
6th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Acid (...)

The caster breathes upon a diamond, refracting their magical energy into five orbs that orbit one foot away from the caster. As a bonus action, the caster may send one of the orbs (their choice) to any target within 60 feet that the caster can see. The caster makes a ranged spell attack roll. While concentrating on the spell, and if any orbs remain, a successful melee attack against the caster, and made within 5 feet of the caster, causes one of the remaining orbs (determined randomly) to hit the attacker without requiring a roll. 

The orbs' elemental energy are: acid, cold, fire, lightning, and poison. Each orb deals 4d6 damage of its type to a target. 

* - (A diamond worth at least 50 gp.)

Available For: Wizard (Legacy) Sorcerer (Legacy) - Draconic Bloodline (Legacy)

Bleston16

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