Mixing the hand of a demon, a pinch of sulfur, coarse dirt, blood of a good-aligned creature, and lighting in on fire, thin dark fog spills from your hands, rapidly covering the ground up to 300 feet away from you. Within this fog, the following effects occur:
Localization. You are aware of the position of any creature which casts a spell, for that turn.
Veil. The soul of any creature which dies within the radius of this spell is trapped, appearing above their body as an orb of bright light. The soul may move with a speed of 40 ft., and cannot leave the bound of the spell. If the creature knows possession spells, it is able to do so in this form. If the spell ends and the soul is not tethered, it disappears.
Weather Change. You may freely adjust the state of weather within the spell's bounds, though you may not direct harming effects such as lightning.
If concentration is broken or the spell is ended, the afflicted area is desecrated.
* - (the hand of a demon, a pinch of sulfur, coarse dirt, blood of a good-aligned creature, fire)Previous Versions
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