Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Damage
Make a melee spell attack against a creature you can see. You choose the damage type: acid, cold, fire, lightning, poison, or thunder. If the attack hits, the creature takes 1d10 damage of the type you chose.
You can make more melee attacks with this spell at higher levels. At 5th, make two melee attacks; at 11th, make three; and at 17th, make four. The punches can be directed at the same target or different ones, though the new target must be within range. Each punch gets its own attack roll.
* - ((Punch, kick, etc.))
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