Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Blinded
All characters that can see you must make a constitution saving throw or be blinded for 1 minute. If they fail the save, they may roll a constitution saving throw at the ed of their turn to attempt to clear their vision. On a success they are no longer blinded.
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