Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Acid

A bright green streak flashes from your pointing finger to a point you choose within range and then blossoms into a sickly green ball. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 6d8 acid  damage on a failed save, or half as much damage on a successful one.

Acid damage does not regenerate.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a slug and lye)

Previous Versions

Name Date Modified Views Adds Version Actions
7/23/2021 3:13:33 PM
1
0
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Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

streykat77

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