Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect

You conjure a misty puff of acid on ground that you can see within range. Until the spell ends, the puff of acid fills a 5-foot cube. Any creature in the puff's space when you cast the spell must succeed on a Dexterity saving throw or take 1d6 acid damage. A creature must also make the saving throw when it moves into the puff's space for the first time on a turn or ends its turn there.

The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

SmolBean00

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