Level
Cantrip
Casting Time
Bonus Action
Range/Area
Touch
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

Upon killing an enemy, you have the ability to absorb 1 racial ability from the enemy you have killed. You must be the one that has killed that has the ability you want. Assign numbers to each ability the enemy you killed has, and then roll a dice (dice sides is determined by amount of abilities) The number the dice lands on is the ability you will obtain. If you already have the ability you do not get to re roll for another ability. If the DM is cool with it you can use the ability twice or get a proficiency bonus with it (for example, using a Dragonborn’s breath weapon twice without cooldown).

Previous Versions

Name Date Modified Views Adds Version Actions
7/24/2021 7:45:21 AM
137
32
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Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

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