Level
3rd
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
School
Conjuration
Attack/Save
None
Damage/Effect
Healing
You create enough coffee beans to split evenly amongst 2 mugs of coffee. Alone these do nothing, but when hot water is poured on them they create a tasteful coffee that gives 1d6 + your spell modifier worth of temporary hit points to anyone who drinks it. Those who drink it, cannot gain more temporary hit points this way for 4 hours. The rolled hit dice applies to both mugs used for this spell.
If the Coffee beans disappear after one hour if not used, any leftover coffee made using the beans reverts back to water.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the temporary hit points increase by 1d6 for each level higher than 3rd.
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