You select one creature you can see within range and speak a word problem to confuse them with complex mathematics. That creature makes an Intelligence Saving throw as their minds become overwhelmed with complex formulas and equations. On a failed save the creature becomes incapacitated (as with the stunned condition). This spell fails on creatures with an Intelligence of 4 or lower. However, the creature making the save may receive a bonus on to their saving throw if their Intelligence is above 16. (16/17 gets +1, 18/19 geta +2, 20 gets +3).
The targeted creature can make an Intelligence Saving throw at the end of each of its turns to solve the problem and end the spell effect.
When used at a higher levels, you may target one additional creature (per spell level, 3rd level 2 targets, 4th level 3 targets, 5th level 4 targets) with this spell. No more than four creatures can be targeted with this spell at once.
* - (A set of polyhedral dice used as a focus)
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