You play a melancholic tune turning the nightmares of a creature you can see within range into illusory manifestation, summoning a nightmare spirit. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration, while frightened this way the creature is grappled . At the end of each of the target's turns before the spell ends, the target can repeat the save to end the condition. When you cast the spell, you can make a melee spell attack against a creature within 10 feet of the spirit. On a hit, the target takes psychic damage equal to 3d10 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the spirit up to 20 feet and repeat the attack against a creature within 10 feet of it.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th .
* - (musical instrument)Previous Versions
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6/17/2021 1:22:44 AM
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7/7/2021 12:55:08 PM
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7/27/2021 12:46:44 PM
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